Can You Replace Photoshop with Pixelmator?
An update to an earlier post about Adobe’s new ‘Cloud’ based software
by Michael E. Cohen: mcohen@tidbits.com

In “Adobe Flies from Creative Suite into the Creative Cloud,” , Josh Centers described the stunning announcement made at the Adobe MAX conference that future versions of the sun-dried brick company’s Creative Suite products, including Photoshop, would be available only on a subscription basis. Many Photoshop users — particularly hobbyists and those who don’t live and die by the program — were outraged at the announcement and its implications. In particular, many worried about the prospect of being locked out of all of their accumulated Photoshop documents if their previously purchased version of Photoshop should stop working (because, say, of an update to the operating system) unless they gave in and subscribed.

It seems that the most recent update of Pixelmator, version 2.2, achieved 500,000 downloads in its first week of availability in the Mac App Store .

Which raises the question posed by this article’s title: Can you replace Photoshop with Pixelmator?

The answer to that, I’m afraid, may disappoint those who want cut-and-dried answers to complex questions: it depends on how you use Photoshop, and what you use it for. In my case, and in the cases of other members of the TidBITS staff whom I asked, the answer seems to be “Yes.”

As writers, of course, we scribblers at TidBITS tend not to have intense or complicated image editing needs: the most common needs recounted to me by my colleagues were for cropping and sizing images, composing screenshots, putting borders and text on images, and making minor adjustments to the colors and levels of images. Add to that my own peculiar need to manipulate the truly terrible cartoons I occasionally draw, and you end up with a list of use cases that make the feature set of Pixelmator, let alone Photoshop, seem like overkill on the level of a thermonuclear fly-swatter.

Pixelmator has a set of image editing and manipulation tools far in excess of our needs, with some of them similar in both operation and presentation to their Photoshop counterparts. For example, it has a Tools palette similar in many ways to the Tools panel found in Photoshop, with tools arranged in a similar order and sporting icons that won’t look unfamiliar to a Photoshop user. (Click image to enlarge)
Pixelmator-cartoon-example

 

 

 

 

 

 

 

Pixelmator also has a rich array of vector shapes you can use and stylize for those times when bitmap graphics don’t fill the bill. It has a bunch of gradient fills and controls to customize and adjust them. It provides all sorts of effects — color adjustments, blurs, distortion, sharpening, tiling, styling, and more — presented in a browser that enables you to preview them. It has lots of brushes, from simple to complex, and offers the capability to modify and add to them. It has layers, of course, and commands to link them, group them, merge them, adjust their blending with other layers, hide them, and use them as masks. It offers a Photo Browser so you can quickly peruse and choose from images in iPhoto, Aperture, Photo Booth (yes, Photo Booth!), plus any other images in your Pictures folder hierarchy. Put all of Pixelmator’s various palettes onscreen and you’d be hard-pressed to find the image you’re working on amid their vast richness of offerings. (Click image to enlarge)

Pixelmator-tools-galore

 

 

 

 

 

 

Even Pixelmator’s menus bear a passing resemblance to Photoshop’s, with commands like Transform, Stroke, and Fill on the Edit menu, and a Layers menu with some familiar layer manipulation commands. You’ll also find an Image menu with the basic image and canvas size commands and color adjustment commands. These are not one-to-one copies of Photoshop’s offerings, of course — that application has many more commands and options — but if you have come to Pixelmator from Photoshop you will, at least, have a reasonable chance of finding the command you want if Pixelmator offers it. (Click image to enlarge)

Pixelmator-some-menus

 

 

 

 

 

 

 

But among some of the things that Photoshop offers that you won’t find in Pixelmator are the following: layer styles, adjustment layers, saved masks, editing in the CMYK color space, non-destructive editing, and channel chops. There are many other lacunae in Pixelmator’s capabilities as compared to Photoshop’s, as well, and if you regularly need any of those capabilities, Pixelmator is obviously not the right Photoshop replacement for you.

Here’s the possibly inconvenient truth: if you are a graphics or pre-press professional, Photoshop remains the best tool for your job, and whether you like the new Creative Cloud subscription-only model or not, you will eventually need to subscribe.

But if you’re not sure, investigating Pixelmator is hardly a wallet-buster. As I write, Pixelmator is available in the Mac App Store at a special half-price “introductory” cost of $14.99 (USD). Putting it in perspective, that’s half the $29.99 (USD)cost of a single month’s subscription to just Photoshop in Creative Cloud.

When you compare the two programs, it’s clear that Pixelmator is not the best choice for fully employed illustrators and graphic designers who must interact with others in the Photoshop-driven community of creative professionals. Instead, it is well positioned to meet the needs of users who Adobe’s new strategy has largely abandoned: hobbyists, people doing occasional photo touch-ups, and students and starving artists who can’t afford the overall cost of the Creative Cloud and who don’t need all of Photoshop’s professional (and sometimes arcane) features. If you’re trying to get your head out of the cloud, the combination of Pixelmator’s low cost and rich feature set may be just what you need to brighten your day.

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From our friends at TidBits:

by Agen G. N. Schmitz: agen@tidbits.com

Apple has released iTunes 11.0.3 with a number of playback and interface improvements. At its heart, the MiniPlayer remains svelte, but it gains a track progress bar as well as visible volume/AirPlay control icon (previously, you needed to mouse over the MiniPlayer for this to appear). The volume icon appears if you are broadcasting audio to a single source, while the blue AirPlay icon appears if you have multiple audio streams selected.

If you clicked the MiniPlayer’s album cover image in the previous incarnation of iTunes, a second window opened featuring the album cover and playback controls at the bottom, while the MiniPlayer remained visible as well. But with iTunes 11.0.3, clicking the image simply expands the MiniPlayer into a larger album cover view (rather than opening a second window) and playback controls appear only when you mouse over the MiniPlayer. Clicking the three-line Up Next icon while in the expanded album art view now displays the list at the bottom of the window. (Previously, this view was available only from the standalone MiniPlayer, and it was not available from the separate album art window). To exit the Up Next list, click the three-lined icon again. Additionally, clicking the album art box once more returns the MiniPlayer to its miniaturized form. – Click on the image for a full size view.
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The update also makes a welcome improvement to the way multi-disc album tracks are displayed in Albums view. Where previously all tracks flowed in succession from one disc to the next without any demarcation, iTunes 11.0.3 separates the tracks according to disc number. (The previous implementation was maddening when trying to sort out our Mozart and Stax/Volt collections with upwards of 14 discs in each set).

If you use the Songs view, you can also now display artwork. Choose View > Show View Options (Command-J) and click the Show Artwork checkbox. This option, on its own, displays the album artwork in the Songs view only if there are several album tracks grouped together — it definitely works better if you’ve sorted Songs view by Artist or Album. However, clicking the Always Show checkbox displays the artwork even for single tracks, and you can use the Artwork Size slider to step down or up a size. (Slider is a bit of a misnomer, as you only get three size options — small, medium, and large). - Click on the image for a full size view.

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Finally, Apple promises in its typically brief release notes that iTunes 11.0.3 improves searching and sorting performance for large iTunes libraries. Federico Viticci of MacStories has discovered that iTunes 11.0.3 also adds AppleScript control of AirPlay speakers, which is good news for automation buffs. AppleScript wizard Doug Adams has already created a basic script to select AirPlay speakers. And as Viticci, our own Michael Cohen, and reader Scott Hanson have pointed out, Apple has added some tweaks to iOS app updates, including an Updates tab to view available updates, a new contextual menu for apps that have updates, and display of app updates for all associated Apple IDs.

It’s available as a direct download from Apple’s iTunes Web page (188 MB), via Software Update on systems prior to OS X 10.8 Mountain Lion (194.1 MB), or via the App Store app on Mountain Lion (129 MB).

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Courtesy of our friends at TidBITS

By Josh Centers: josh@tidbits.com

On 6 May 2013, Adobe stunned the creative community at the Adobe MAX conference by announcing that Adobe Creative Suite 6 will be the last boxed version and that Adobe’s design products will be available only through the year-old Creative Cloud, which offers a slew of apps and services, along with free upgrades, on a subscription basis. Current users of Adobe CS6 will continue to receive support for the foreseeable future, and boxed copies of CS6 will remain available for sale.

So how much does Creative Cloud cost? Well, that can be a tricky question. For individuals, $49.99 per month will gain you access to the Complete package, if you commit to a year-long subscription. If you currently hold a license to at least one of the apps in Creative Suite 3 or higher, you can get Creative Cloud for only $29.99 per month for the first year. A single app, like Photoshop, will cost you $19.99 a month with a one-year commitment. Both packages also include 20 GB of online storage for collaboration.

There are separate packages for businesses and education that offer substantial discounts. For instance, there’s the $69.99 per month, per user Team edition, which includes some additional software, such as InCopy, that’s not in the Complete package. And the Student and Teacher edition, which normally runs $29.99 per month, is only $19.99 per month on a special offer good through 25 June 2013.

But what if you need Photoshop or Dreamweaver for just a single month? Adobe does offer month-to-month pricing, but doesn’t advertise it — you’ll have to contact an Adobe representative to place an order. I did just that and found out that if you pay by the month, the Complete package costs $74.99 per month and a single app will run you $29.99 per month. If you’re contemplating buying an annual subscription and canceling it, don’t even think about it, as you’ll be on the hook for 50 percent of the remaining monthly fees.

Based on the higher prices and hoops I had to jump through just to discover them, it’s clear that Adobe isn’t interested in selling apps by the month. I think Adobe is making a huge error here. How many users pirate Adobe software because they’re amateurs or occasional users who can’t justify spending hundreds or thousands on a professional software package? I have never bought any of Adobe’s software personally, but if I could get a month of Photoshop for $30, I probably would buy it a few times per year. As Zee Kane, CEO of The Next Web, said last year, “Adobe’s main competitor in this space isn’t competing products, interestingly enough; it’s BitTorrent.”

Needless to say, Adobe’s decision to go subscription-only is controversial. However, not everyone is unhappy about it. I asked Mule Design’s Mike Monteiro about the change on Twitter. The usually outspoken Monteiro said only, “About time.” Mule designer Tom Carmony also praised Creative Cloud, saying, “I appreciate that the [subscription] model gives you access to all apps; stuff like Audition I wouldn’t have in a design bundle.” And TidBITS Publishing subscribes to Creative Cloud in order to have occasional access to InDesign and Photoshop — it’s much easier to justify a low monthly cost than spending over $1,000 on packages that will be launched only a few times per month.

In fact, for many users, Creative Cloud could be a blessing. A boxed copy of CS6 Design Standard runs $1,189.98 on Amazon, and includes only Photoshop, Illustrator, and InDesign. That same $1,189 would buy you nearly two years of Creative Cloud at $49.99, which consists of way more software plus cloud storage. Even a single copy of Photoshop CS6 on Amazon costs $628, which would equal over 20 months of a single-app Creative Cloud subscription. If you’re a professional who wants to stay on the cutting edge, Creative Cloud is a sweet deal. And no need to worry about an update that doesn’t support your system, as updates aren’t forced.

But of course, if you’re a freelancer or more casual user who is happy to use out-of-date software (to the extent that’s possible with Apple deprecating PowerPC apps in Mac OS X 10.7 Lion, for instance), you may not be comfortable with a monthly bill and the latest versions. Unfortunately, there isn’t much competition for the key packages in Creative Cloud. You could theoretically replace Photoshop with the excellent Pixelmator, Illustrator with Sketch, and InDesign with QuarkXPress or even Pages, but for the most part, Adobe’s software sets the industry standard and nothing truly compares for professional work. Until that changes, whether you like it or not, Creative Cloud is the way of the future.

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by Rich Mogull: rich@tidbits.com

It has been over four years since I wrote “Should Mac Users Run Antivirus Software?” (18 March 2008). Although much has changed since then, my recommendations mostly haven’t. While Macs aren’t immune to malicious software (malware), and we even experienced one reasonably widespread incident in 2012, malware on Macs is still not nearly common enough to recommend antivirus software for everyone. And while antivirus tools are effective against certain known attacks, they often don’t provide the level of protection people expect.

More Malware, but Still Rare — In April 2012, we experienced Flashback, the first real, widespread malware attack against Macs (see “How to Detect and Protect Against Updated Flashback Malware,” 5 April 2012). By some accounts over 500,000 Macs were infected at one point, but there is no evidence that any infected Macs or Mac users were actually harmed in the attack. This quickly led to predictions in certain corners that the Apple “age of innocence” had come to an end, and Mac users would now face as many and as severe malware attacks as Windows users.

Since that fateful week we have seen not a single additional widespread attack, and only a handful of smaller pockets of infection similar to the pre-Flashback days. (Note that there were some attacks against specific targets, but antivirus is relatively ineffective at stopping these.) Despite those predictions, Mac users haven’t seen any significant increases in malware, and it is still quite rare.

Some of this is due to steps Apple took both before and in response to Flashback, which I outlined in “Examining Apple’s Security Efforts in 2012” (20 December 2012). Gatekeeper was designed to reduce the likelihood of a user being tricked into installing malware on their own computer — still the most common attack against Macs (see “Gatekeeper Slams the Door on Mac Malware Epidemics,” 16 February 2012). Apple continues to harden the operating system itself, making it more difficult (but far from impossible) to exploit remotely. All apps in the Mac App Store must now implement sandboxing, which reduces the harm they can cause if they are compromised — although, embarrassingly, Apple has yet to sandbox its own apps. And Apple significantly changed how Java and Adobe Flash, the software exploited by Flashback, are supported and enabled to further restrict their use as a vector for infection via a Web browser.

Plus, if reports are accurate, Flashback failed to net any significant profits for the attackers. For the most part, bad guys are in it for the money, and they drop unprofitable product lines like any other business. In fact, Apple’s security changes have, by its own admission, focused more on disrupting the economics of malware than trying to stop any single vector of attack.

This doesn’t mean there won’t be successful attacks against Macs, but all signs point to those attacks being limited — occasional one-off incidents rather than the constant maelstrom of endless attacks we have seen against Windows. The ecosystem — thanks to its size and Apple’s protections — simply can’t support ongoing waves of Mac malware. Even the latest versions of Windows don’t face the same malware issues as earlier efforts.

Some of these future incidents will be widespread, but they will also very likely be discovered and contained quickly. As for antivirus, the odds are against the tools playing a significant role in preventing these attacks due to their inherent limitations.

The Limits of Antivirus — There are two main ways to detect malicious software: detect unusual activity, or recognize something in the software that marks it as malicious. Nearly all antivirus tools on the market rely mostly or exclusively on “signatures” for malware detection.

A signature is typically a string of text, often a hash value of a portion of a known piece of malware. Antivirus companies scour the Internet looking for malware samples. Once they find a malicious program, they create a signature based on the application’s code, then push this signature into the antivirus software on your computer when you update your virus definitions. Your antivirus software scans new files as they come into your computer, plus all files on your system periodically, looking for these signatures.

Security tools tend to avoid relying on behavioral analysis because it is very hard to know whether any particular action on a general purpose computer is “bad.” For any malicious action you can think of, odds are there is a legitimate reason for that activity in a different context. It is also difficult to hook into an operating system at the right level to capture this activity. And unless you detect and manage to prevent the act of infection (which may look exactly like normal software installation), the malware gets to run on your system before the tool has an opportunity to detect bad activity. Behavioral analysis is thus fairly limited, and more effective in controlled environments, such as enterprise servers, than on personal computers.

The advantage of signature scanning is that if there is a match, and the signature is well-crafted, you have positively identified a known piece of malicious software. You can also scan software before it ends up on your system or runs in the first place. But there are two very large downsides.

The most obvious limitation is that to create a signature, the antivirus vendor needs a sample of the malware. They can build signatures only for what they find, meaning new malware always has some running time before the first sample is collected, turned into a signature, and pushed down to client computers. Not every malicious program is created from scratch, so theoretically an antivirus tool should have a reasonable chance of picking up new variants. But the bad guys know this and buy the major antivirus programs to test their variants before release. Or, if they are on a budget, they run the samples through sites like VirusTotal, which test samples against dozens of antivirus tools.

The second major issue is that malware is a popular market, with massive numbers of new variants appearing daily. Some antivirus vendors report on the order of 65,000 new malware variations every day! That is 65,000 signatures they need to create, test, and release to their customers on a daily basis (now you know why it’s important to update virus definitions). Together these two factors make it nearly impossible for antivirus vendors to keep up. Their tools do filter a lot of malware, but never get close to catching everything bad, and there is always a window where new malware spreads before being detected.

Far less malware exists for Macs, but even there we see limited effectiveness across tools. For example, in a recent test by Thomas Reed, even the best Mac malware tool detected only 90 percent of the known malware samples used. This is a poor showing — we only see dozens of Mac malware variants per year, compared to 65,000 per day for Windows.

Despite Flashback being used as a call to arms to encourage people to adopt antivirus tools, most of those tools failed to detect Flashback for weeks — until it was highly publicized.

There are additional technical issues, as well. The more analysis and detection you want, the deeper antivirus tools need to hook into your system, and the greater their potential for failure. Apple doesn’t help much, being much more concerned with preventing malware from taking over the operating system than with helping antivirus vendors — who, after all, need to monitor all access to files and exercise control over launching applications and opening files, which are just the kinds of things malware authors want to do, too. There are also major performance impacts, and nearly every antivirus vendor has issued a bad signature at some point, causing serious issues for customers — typically false claims that a critical system or application file is a virus, which of course causes problems when the software attempts to prevent the (critical, legitimate) file from “compromising” the system.

Considering the current state of Mac security and the malware environment today, I find it hard to recommend Mac antivirus tools for most consumers. OS X’s built-in security and basic malware protection currently stops most or even all existing Mac malware, and new malware variants don’t appear often enough for antivirus tools to provide a significant benefit by protecting personal Macs. Mac infections are so rare, and antivirus tools are so limited, that they simply don’t offer enough value for most Mac users — even the free ones.

When to Use Mac Antivirus — Those limitations aside, there are situations where antivirus software is still useful.

The first, and best, is when you don’t use it on the desktop. Signature-based filtering in email stops known viruses before they ever hit your desktop. I highly recommend using an email service such as Gmail, iCloud, Yahoo, or Hotmail that filters all email for viruses before it is downloaded your computer. For businesses I also recommend Web filtering, but that isn’t easily available to regular consumers.

The next group who might benefit from antivirus is family members running older versions of OS X. Nearly all the best anti-malware security features of OS X are available with 10.8 Mountain Lion, with 10.7 Lion being second-best. We know TidBITS readers largely stay up to date with Mac and iOS operating system updates, but if family members don’t, then antivirus may be warranted.

Corporate users may also need antivirus software to comply with corporate policies or other requirements.

If you consistently engage in high-risk behavior, then antivirus software may be useful. For example, if you turn off Gatekeeper and routinely download illegal or dubious software, antivirus tools might prevent infection. Maybe. Of course malware appears on mainstream sites as well, but if you stick with Gatekeeper and known developers your chance of infection is almost nil.

Lastly, you might simply want antivirus for peace of mind — understanding that antivirus tools are far from infallible, and their users do still get infected, especially if you ignore the necessary patches and definition updates.

If Mac antivirus tools offered 100 percent effectiveness — or even 99 percent — I might take a different position. If we ever see massive volumes of malware, as happens in the Windows world, I might change my recommendations. But at this point, there are so few Mac malware infections, and antivirus tools are so limited, that for most users of current versions of OS X, antivirus doesn’t make sense.

During the Flashback infection there were accusations that Mac users were too smug, or too ill-informed, to install antivirus software. But the reality is that antivirus tools offer only limited protection, and relying on antivirus for your security is as naive as believing Macs are invulnerable.

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Christmas 2012

December 24, 2012

It’s that time of the year – Hope you like our video:

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Dictation

August 8, 2012

by Kirk McElhearn: kirk@mcelhearn.com Perfect speech recognition is one of the Holy Grails of computing — shouldn’t our computers be able to transcribe exactly what we say, complete with proper spelling and punctuation, as has been the case in science fiction for many years? In fact, speech recognition software is nothing new in computing. Windows [...]

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Mountain Lion

June 13, 2012

Now available via the Mac App Store – Watch the video below for some of the features you will see in Mountain Lion – 10.8

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Coming Soon!

June 6, 2012

Some upcoming ‘events’ at AUGNQ meetings in the next few months: In June – You’ll be able to have a look at the amazing new development in photography – Capturing not just ‘pixels’ as at present, but ‘light rays’. This technology gives you an image that you can focus anywhere! My camera is scheduled for [...]

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Taking more control over Lion

June 5, 2012

From our friends at TidBits – A must read Lion Zombie Document Mystery Solved by Matt Neuburg: matt@tidbits.com 9 comments Although I’m the author of “Take Control of Using Lion,” I don’t actually like Mac OS X 10.7 Lion very much; the book doesn’t express my biases explicitly, but you can sense them clearly enough [...]

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Final Cut Pro X

February 5, 2012

Apple has released its most recent update for Final Cut X, which brings a multitude of tools for editing multicam based projects. Apple stated that the program will now automatically sync different shoots together by using time and date, audio waveforms, or timecodes to create a multicam clip that can consist of up to 64 [...]

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